©2018 by Gabriel Reis

SWLaunch

A spaceship shooting game with a retro style and beautiful colors. The player must use fireworks to destroy asteroids an collect resources and protect their ships. As the player advances stronger asteroids will rise and he will have to use the resources to build stronger weapons and more ships.

RULES & RESPONSABILITIES

  • Gameplay Programmer

  • Develop game logic, controls and elements interaction

  • Refine ships' AI

  • Implement currency and upgrade system

  • Create particle systems improving game's aesthetics

 

CHALLENGES

  • Optimizing resources allocation for particle systems

  • Managing currency gain escalation versus upgrades

  • Balancing AI to create an engaging experience

  • Refining game difficult as new elements were added

 

LEARNINGS

  • Resources management with dynamic pooling system

  • Currency earning curve and upgrade effects on gameplay

  • State-machine AI behavior with sensors and actors

  • Working with a dynamic game difficult curve